New Apple IIgs Library Disks
Copyright (c) 1993 Apple Users' Group, Sydney
Republished from Applecations, a publication of the Apple Users' Group, Sydney, Australia.
GS.151
This disk contains a collection of sound resource files that you may use to signal events within SYSTEM 6.0 (using the SOUND CDEV) or within HyperCard GS stacks. Included are:
AYAAAH, BARK, BASS.DRUM, BEEP, BEEP.2, BEEP.BEEP, BOMB, BOOM..OOH, BOTTLE, BOWLING, CHIMES, CHIMES.2, CLANG, COMPUTER, COMPUTER.WAVE, COW.MOO, CYMBAL, DISRUPTORS, DOOR.CLOSE, DROPLET, EAGLE.LANDING, ELECTRON.WATCH, ELEPHANT, FM.BEEP, FROG, GREAT.BIG.LAUGH, GRNDFATHER.CLOK, HAILING, HI, HORN, LONG.BEEP, M.ALARM, MANTEL.CLOCK, METAL.BEEP, NICESOFTWARE, OOPS, PHAZERS, PHOTON.TORPEDO, PING, PINGS, PLEASE.HAL, SINE.BEEP, SMALL.STEP, TBEEP, TCOM, TOWER.CLOCK.CHI, TYMPANI.BEEP, WARP1, WARP2.
GS.152
LETTERSLIDE - Another Shareware game from Kenrick Mock.
The object of this game is to collect all jewels to move to the next level. However, blocks of letters prevent easy access to the jewels. To overcome these obstacles, you may push the letter to form words. The letters will then disappear, words may be formed horizontally or vertically forwards or backwards, but not diagonally. The words must be 3-9 letters long. In addition to letters and jewels, there are also blank movable blocks, and concrete unmoveable blocks. You are not limited to pushing a single block, but may push an entire column of blocks as long as there is not an unmoveable block present. As an additional aid, you may also pick up bombs. These let you blow up a single block to allow passage.
Controls include:
4 - left, 8 - up, 6 - right, 2 - down, B - blowup square in direction currently facing, Q - Quit.
This game came with a separate level editor which allows you to make your own screens.
GS.153
N.S.W. Road Rules Stack, Version 1.06
This Disk part the first disk of a two disk set (GS.153, GS.154). It is a stack written with HyperStudio 1.2 by one of the AUG members, John Pinniger. This stack is to be used in conjunction with the N.S.W. Traffic Handbook. It has been designed to make the learning of the road rules a little easier.
Topics include:
* School Zones
* Ramp Metering
* Metered System
* Penalties
* Demerit Points
* New Fines
GS.155
1. UNIVERSE MASTER DEMO
Universe Master is a file management application designed to give you total control over your hard drive and the precious data it contains. It offers essential management functions including backup/restore, file system verification/repair, file undeletion, attribute modification and many other housekeeping functions. This demo has been put together to show how Universe Master is integrated and exactly what functions it can perform. This demo is nearly identical to the commercial version except that any code that involves writing to disk has been removed. Thus you can use this demo to Ôgo through the motionsÕ just as you would the commercial release. Because the code that writes to disk has been removed, you can use this demo somewhat recklessly without fear of damaging the data stored on your disks. You would not want to do this with the commercial release!
* Note: Universe Master requires System 6.0. It absolutely will not function under older versions of the system software!
2. SPACE WARRIOR
Space Warrior is a Share-Ware game by Terry Burdett. If you wish to play above level one you must use the access code provided to you once you have paid the $5 share-ware fee. After selecting level your ship will start in a base, and you must navigate out, to the bottom of screen, by using the directional thrusters, touching sides will decrease shield and energy levels. Your mission now is to navigate a 15 X 15 grid which is filled with 4 types of aliens, plasma clouds, red giant stars and neutron stars. Your mission is to destroy the aliens before they destroy your bases.
GS.156
Shareware game by David Tolson. This game was originally written for the Macintosh computer by Ben Haller and the GS game is close to the Mac original but leaves out a few features. It is basically a complicated Space Invaders game. The mouse controls the main movements in the game.
Other keys/controls are:
* 0-7 sets the volume.
* P freezes/unfreezes the game.
* Escape aborts the game.
GS.157
California Demo is a great little self-boooting demo, showing off the fantastic capabilities of the GS. To a nice background, the soothing sounds of The Beach Boys can be heard.

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